Archive for September 21st, 2009

Memefactory, Oct. 9

September 21, 2009

Note: This event comes warmly recommended by Biella Coleman, who knows what she is talking about.

*****************MEMEFACTORY***********************************************

WHAT:  Memefactory is a performance for anyone who uses the internet. Whether you are perplexed by pictures of cats with awful spelling or spend over 9000 hours a week surfing image boards, we promise you’ll either learn something or explode from overexposure to lulz.

Three gentlemen with three computers and three projectors take the audience on a fast-paced and whirlwind tour of every major internet meme, famous piece of internet media and more YouTube footage that we care to admit over the course of one and one half of one hour. Biologist Richard Dawkins defines as meme as a unit of cultural transmission – in the general sense a meme can be any piece of information which travels between members of culture – for us, however, memes involve funny pictures of cats and people doing silly dances.

WHEN: October 9 7:30-9:00.

WHERE:  Warren Weaver Hall RM 109, http://cs.nyu.edu/web/Location/directions.html (Free and Open to the Public)

WHO: What We Know So Far http://www.whatweknowsofar.com/

WHY: Because it is not another academic lecture but lively performance filled with nothing but insight and humor for die-hard Internet memeologists and newbies alike. Take the plunge with the memefactory!

SPONSORED: Free Culture NYU, Council on Culture and Media, Center for Religion and Media, Evan Korth’s Computer and Society Class, Gabriella Coleman’s Hacker Culture and Politics Class.

Workshop on projection, with Zizek, NYU, Sep 25 & 26

September 21, 2009
“The workshop will discuss elements of the concept of projection ranging from the erection of authority, via concepts of depth and evil, racism and hatred, to questions of media theory. From the beginning, projection was conceived as analogous to cinematography; the gaze of man was described as a projector of wishes and anxieties, good and bad internal objects onto the world, which paradoxically first comes into being through this process.”
Program: http://www.nyu.edu/deutscheshaus/email/Inside.pdf
Keynote: Slavoj Žižek

Participants: Elisabeth Bronfen (University of Zurich), Achim Geisenhanslüke (Regensburg University), Hans-Christian von Herrmann
(University of Jena), Martin von Koppenfels (Bielefeld University), Inka Mülder-Bach (Ludwig-Maximilians- University /Munich), Avital Ronell (NYU)

Tim Lenoir at NYU, Sep 23

September 21, 2009

Emergence: A Massively Multiplayer Online Game Environment for Building Cultural Diplomacy

September 23, 2009, 12-1:30 pm

Speaker: Tim Lenoir

Location:  Polytechnic Institute of NYU, JAB 774

September 23, 2009 – 12:00pm – 1:30pm

* Location:Jacobs Academic Building, 774
Six MetroTech Center, Brooklyn, New York, US
* Contact:Myles W. Jackson, Ph.D.
mjackson@poly.edu

In this new era of international diplomacy and cooperation the time is right for a new approach to winning the hearts and minds of young people around the globe. Tim Lenoir, Jenkins Chair for New Technologies in Society, Duke University, will present work underway on a game project that breaks with violence and seeks to engage an increasingly more socially aware generation of gamers schooled in games such as World of Warcraft, Halo3, Gears of War.

Emergence is a new breed of game in which the social, intellectual, and narrative complexity of gameplay rivals the appeal of combat, a game in which the mastery of diplomatic, economic, and social dynamics pays greater dividends than the exercise of brute force, a game in which the strategies required to succeed within the game are equally effective outside the game. Emergence will provide a context for discussing new platforms for public scholars and engaged humanities.
About Lecturer Tim Lenoir
Jenkins Chair for New Technologies in Society, Duke University

Tim Lenoir is University Professor and the Kimberly Jenkins Chair for New Technologies in Society at Duke University. In addition to publishing several books and articles on the history of biomedical science from the nineteenth century to the present, he has also been involved in digital archiving and web-based collaborations, including projects with Stanford University, MIT, and the NSF-sponsored Center for Nanotechnology in Society at UC Santa Barbara. His current research centers on the use of text-mining and visualization tools for mapping the recent history of bio-and nanotechnology, the use of computers and digital imaging in biomedical research, and the history of interactive simulations and video games. Lenoir also teaches courses on interactive simulation and video games. As recipient of the MacArthur Foundation Digital Millennium Award, Lenoir recently completed work on Virtual Peace, a multi-player first person simulation environment for students and humanitarian
groups and workers in the field of peace and conflict resolution.